Wednesday 10 December 2014

Environment lighting and textures

I first decided on a lamp shade texture to go with the room/scene



I then started to move the metal texture around




 I placed a directional light within the lamp and an ambient light above it to produce the effect of a light bulb inside the lamp, i had to balance them both enough, in the end i decided to make the lamp shade slightly transparent, which worked out to be much better.












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